Millar brothers reunite at Jaleco Entertainment

LADYDRAGON.COM

 

Thursday January 30, 2003

 

Producer Chris Millar and Designer Ron Millar

Millar brothers reunite at Jaleco Entertainment

Video games publisher Jaleco Entertainmentä announces it has hired Producer Chris Millar and Designer Ron Millar to complement the development expertise at the company’s Boulder, Colorado, studio. The Millar brothers are perhaps best known for their work on the top-sellers within the Warcraft®, StarCraft® and Diablo® series.

"Ron and Chris bring incredible depth to our Jaleco Entertainment teams. Their vast industry knowledge and proven development skills will be integral to the success of this company as we continue producing quality software for the gaming public," said Studio Director Paul Meegan. "They are currently spearheading a project that will result in a landmark title for us."

Jaleco Entertainment will announce more details about the project in February.

The Millars have extensive experience developing Real Time Strategy titles for the PC platform. Chris was most recently the producer of StarCraft: Ghostä at Blizzard Entertainment®. He also worked on such hits Warcraft III Reign of Chaos® and Diablo II Lord of Destructionä. At Jaleco Entertainment, Chris rejoins his brother, Ron, who has been with Jaleco Entertainment since March 2002. While at Blizzard, Ron lead the design of Warcraft I® and Warcraft II®, was the original designer of StarCraft®, and contributed significantly to Diablo®. It was 1996 when they last worked together.

"It’s such a thrill for Ron and I to join forces for our next gaming adventure," said Chris. "We’re happy to be working together again and capitalizing on each other’s strengths to produce groundbreaking concepts and designs for Jaleco Entertainment."

Chris earned a Bachelor of Arts degree in Advertising and Communications from California State University in Fullerton, California, and has been in the industry for more than seven years. Ron has been in the industry for more than 12 years and has served as the Vice President of his own game company where he contributed heavily to several games currently under development.

 

 

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