Monday January 28, 2008
This 1.20 Gigabyte sized free patch packs an extraordinary amount of
content including an all new Battle Generator, Map Editor, two new
playable campaigns, new single player mission, new multiplayer maps,
new multiplayer game modes, new Internet Game Browser, updated Line of
Sight system and improved AI behavior and performance increases across
the board. YES, this patch is massive, that's why its the UBER patch.
Grab it today and play Theatre of War like you have never played it
All Inclusive Uber Patch (v18.104.22.168)
We are thrilled to announce the release of the highly anticipated
Theatre of War Uber Patch. This add-on/patch not only adds two new
campaigns (total of 18 new battles) to the game, but also includes a
full Map Editor, Battle Generator, a new single player mission, new
Multiplayer game modes and features as well as 11 new Multiplayer
missions and maps plus many game fixes, improvements and performance
This Uber Patch will update your game to version 22.214.171.124. Please
read below for important information about this patch.
This patch is ONLY for the Battlefront.com release version of Theatre
of War. It will not work with ANY other version!
(patches for local game versions will be released in the days/weeks)
Performance and Stability Note:
This patch includes various improvements to the game code to increase
performance and stability for regular, hyper threading and multi-core
CPU's as well as vast improvements and welcome changes to the
License Helper Utility:
If you have had problems with the eLicense program locking up on you
in the past when you have tried to enter your license code, please
browse into your game folder and double-click on the file called
"ToW_Helper.exe", that should now allow the license system to function
without freezing. You can also find a shortcut to this file located in
the Start Menu under "Programs>Battlefront>Theatre of
War>Utilities>License Helper Utility".
Previous Patches Note:
This "All Inclusive Uber Patch" is indeed all inclusive (cumulative)
and includes the same fixes and game content that was featured in all
of the earlier released patches. This patch can be applied to ANY
previous version of the game that was purchased DIRECTLY from
Battlefront.com. It is not intended for the any other version of
Theatre of War that is available (Russian language version, the
version published by Kalypso Media etc ).
Old Save Games:
Due to the changes in this patch, older save games will not work. You
will have to restart any in-progress campaigns/battles.
Windows Vista is not officially supported in Theatre of War, however
the 32 bit version of Vista does seem to run the game. The 64 bit
version of Vista however will NOT run the Mission-Campaign Editor nor
will it run the Battle Generator program.
Patch version 126.96.36.199
List of changes
Map Editor with total capabilities of editing landscapes, roads,
elevations, full object placement and more.
Mission-Campaign Editor (improved for multiplayer missions and can be
used in tandem with the new Battle Generator).
Battle Generator (allows for easy creation of single and multiplayer
missions with a minimum of effort).
New Internet Game Browser functionality available from within the
game (shows all currently hosted games on the internet and allows you
to join them).
Battle of Moscow Campaign - 10 missions (newly updated)
Battle of Normandy Panzer Lehr Campaign - 8 missions
New "Commando" single player mission
Multiplayer Gameplay Changes:
Countdown (time limited) missions added.
Attack/Defense missions added.
Added ability to play with both Human and AI controlled enemies.
Added ability to select different "alliances" in the attack and
11 Multiplayer missions added.
Troop selection system changed. Now you can choose different units
from a list of up to 20 different pre-assigned "armies" (force pools)
instead of only getting one set of unites per side for each nation.
11 new Multiplayer maps added.
Automatic attack or defense behavior introduced for the AI forces
(when using the Battle Generator to make new battles).
Now the player can play against several different AI's in multiplayer
Indicator of area selection introduced for a selected army.
Loading and execution of multiplayer missions stabilized.
Loading time reduced for multiplayer missions.
Improved functions of the "Smooth Unit movement" option on client
PC's during multiplayer games for less lag.
Other known errors fixed.
Line of Sight system upgraded: Line of sight is now affected in a
more realistic fashion by objects such as small shrubs, tree trunks
and leaves among many other elements.
Line of Sight tool implemented when giving "Attack", "Assault" and
"Area Fire" commands. Green line indicates a clear area with
unobstructed line of sight where the flora does not hinder fire; a red
line shows an area of good sight without serious (but some) blockage;
while a black line indicates places your units cant see at all.
Difficulty level system changed. At NOVICE level, the precision of
enemy fire and damage inflicted by AI units were reduced slightly from
previous levels. At the REGULAR level, your troops do not differ at
all from the AI units and at VETERAN levels, the enemy units benefit
from increased precision.
All missions were modified to account for the newer Line of Sight
An error related to the reloading of small arms fixed. Small arms can
now be reloaded from all postures.
An error related to uncontrollable coaxial machine-gun after
breakdown of main weapon fixed.
Non-destroyable coaxial machine-guns error fixed.
Guidance system considering movement of object changed.
Damage calculation system changed for impacts of rounds with base
Secondary damage calculation system updated.
Errors related to game objects fixed.
Size of Daimler Mk I and animation of its crew changed.
Crew of Is-2 reduced to 4 men.
Calculation of commander cupola hits modified.
Some material of vehicles and other additional components changed
from armor steel to metal.
Gunnery damage pattern corrected.
Damage pattern changed for armor shields and additional parts of the
Infantry ammunition load errors fixed.
Model of the DShK mounted machine-gun amended.
Vehicle burning time increased.
Dependence between aiming accuracy and Gunner skill (for gunnery) and
Accuracy (for small arms) changed.
Freezing animations errors fixed.
Errors related to losses of detachments and combat units when
progressing through a campaign fixed.
Infantry behavior in trenches improved.
Air support behavior improved.
Aiming at various parts of vehicles or infantry by AI-controlled
combat units added.
An error with Wz.34 armored car fixed.
The game sound system has been improved.
Movements of the vehicles and infantry in defense improved.
Units are visible according to their reference data.
Difficulty of several missions was adjusted.
Some minor AI bugs corrected.
Fire sectors for combat snow mobile NKL-26 and Polish Vickers tank
Streamlined organization of various document files and utilities via
new multi-tiered "Theatre of War" Program Group entry.
Addition of new Battlefront.com Internet Browser Community Toolbar
(installation optional, see below for more details on this new tool).
Many other corrections and improvements throughout the game.
Earlier fixes from previous patches also included:
* Map Editor Added (accessed via the builder.exe program or in the
ToW Program Group shortcut "Map Builder")
* A new 10 mission "Battle for Moscow 1941" Campaign Added. Accessed
via the "Extra Campaigns" option in the Campaign List page
* Various fixes and changes to earlier campaign missions
* Improved logging functions to help with determining the causes of
* Hot keys for Unit Formations, Movement Modes, Hold Fire and Hold
Position commands added
* Better handling of the Reverse Command for vehicles, tanks, SPG's,
armored cars and Artillery units
* Various AI behavior changes to units implemented
* Expanded sound system (hear sounds further away and louder in some
* Improved sounds
* Waypoints added for units (hold 'shift' key when issuing movement
orders to place waypoints)
* Units no longer stop when they receive a new order
* LOS tweaks - The visibility conditions through forest were changed
* AI Targeting behavior tweaked so that they can better fire on Hull
* Game speed acceleration/deceleration feature added (accessed via
the "Change time speed" hotkey currently)
* Fixed bug with the units boarding certain vehicles
* Some Multiplayer load bugs during client loading were fixed (more
fixes will be coming in future patches)
* Fixed AT Guns not being able to have commands issued in some
* Fixed Load Game/Save Game errors
* Towsetup 'Autodetect' functions improved
* Mission Editor "wrong application version error" bug fixed
* Improvements to the gun towing process implemented
* Units now better at holding position when they are in defensive
* Various Mission Editor errors corrected
* New "License Helper" utility (called ToW_Helper.exe) added to help
those that had issues with the eLicense program freezing or locking up
in the past (see note below)
* New manual "Unlicense" short cut added to game program group (to
unlicense game without uninstalling)
* Extensive improvements to Performance and Stability
Battlefront.com Internet Browser Community Toolbar:
This new game patch includes the optional install of a new, and we
think, exciting tool. This tool seamlessly attaches to your internet
browser (currently Microsoft Internet Explorer and Firefox supported)
and gives you instant access to Battlefront.com game news, patches,
demos, chat channel as well as other popular browser toolbar *gadgets*
such as realtime weather reports (unique to your hometown!), a spell
checker and pop-up blocker. Fully user configurable and expandable,
your new Battlefront.com Community toolbar unlocks the full potential
of your internet browser to keep you connected with the ever-growing
world of Battlefront.com games and resources! You can find more
details on this new free utility here: Battlefront.com Community
For Download Links, browse to:
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